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Roadmap: What the Rest of the Summer Looks Like

posted by NovaByte on 18th Jul 2014, 12:00 PM.

Roadmap: What the Rest of the Summer Looks Like
Deep breath. Here is where Mad Splash is headed for the rest of the summer, laid out so we can all point at it later and laugh.

The big rocks


  • Battles for Arthos: finish the fort art pass, then tackle unit pathing.

  • Starboard Delivery: fix the moon-clipping crate, add two new routes.

  • The Clockwork Orchard: ship chapters 4 and 5, illustrate chapter 1.

  • Basement Bosses: record episodes 1 and 2, with the mic on this time.



The quiet work

Behind those, the boring-but-vital stuff continues: the cookie refactor, faster page loads, and more tests. Not glamorous, very necessary.

Here is roughly how we are budgeting the weeks:

CODE 

weeks 1-2: art + orchard chapters
weeks 3-4: gameplay fixes + show recording
week 5: buffer, because something always breaks



That buffer week is not optional. Something always breaks.

If you want to nudge our priorities, the roadmap thread is open on the community boards, and progress lands on https://madsplash.net/blog as it happens.

Thanks for sticking around while we rebuild this thing. It means a lot.
 
 

4 Comments

Love the honesty on the buffer week. Something always breaks.

Posted on 18th Jul 2014, 1:10 PM

Putting "mic ON this time" in writing was a bold, legally binding move.

Posted on 18th Jul 2014, 3:35 PM

Chapters 4 and 5 are drafted, just need illustration. See the orchard page.

Posted on 19th Jul 2014, 9:00 AM

Slotting the cookie refactor into the "quiet work" pile. Boring but vital.

Posted on 19th Jul 2014, 12:20 PM

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